Chapter 4. Interface Overview

Table of Contents

Menu Items

Menu Items

GameNew (Ctrl+N)

Starts a new game. In a network game this option is only available for the network server. The network client will be automatically started by the server.

GameLoad... (Ctrl+O)

Loads a saved game.

GameSave (Ctrl+S)

Saves the current game.

GameEnd Game (Ctrl+End)

Ends a running game.

GameNetwork Chat...

Pops up a chat widget which allows you to send messages to the other party.

GameShow Statistics

Shows a dialog containing information about the overall game statistics, that is games won, lost or drawn by both players. The dialog also allows to clear this all time statistics.

GameQuit (Ctrl+Q)

Quits the program.

MoveUndo (Ctrl+Z)

Undo the last move. If the previous player is played by the computer two moves are taken back so that it is the player's turn again.

MoveRedo (Ctrl+Shift+Z)

Replay a move which had been undone. If one of the players is played by the computer two moves are redone so that it is the player's turn again.

MoveHint (H)

The computer will calculate the best possible move for you and mark it with a sign on the game board. How good the move actually is depends on the level of the computer.


Choose a graphical theme for the game. Which themes are available depends on the current installation.

SettingsNetwork Configuration...

Pops up a dialog for the network configuration. You can choose to be server or client. If you are server you can also choose what color the remote player should take over. If a network game is running you can also disconnect it in this menu.

Additionally KFourInLine has the common KDE Settings and Help menu items, for more information read the sections about the Settings Menu and Help Menu of the KDE Fundamentals.