Chapter 4. Interface Overview

Table of Contents

Menu Items

Menu Items

GameNew (Ctrl+N)

Starts a new game. It creates a random board using the current difficulty level.

GamePause (P)

Pauses the game time. Click on the menu item again to make the game resume. Note that the board disappears when the game is paused as it would be unfair if you could search for good moves without the time pressure.

GameShow High Scores... (Ctrl+H)

Shows a dialog containing the High Scores for the various difficulty levels.

GameQuit (Ctrl+Q)

Quits the program.

MoveHint (H)

Highlight a diamond which can be moved.


Lets you set the difficulty level from a sub-menu.

There are five levels of difficulty:

  • Very easy: 12 rows, 12 columns, 5 types of diamonds.

  • Easy: 10 rows, 10 columns, 5 types of diamonds.

  • Medium: 8 rows, 8 columns, 5 types of diamonds.

  • Hard: 8 rows, 8 columns, 6 types of diamonds.

  • Very hard: 8 rows, 8 columns, 7 types of diamonds.

SettingsConfigure Notifications...

This item displays a standard KDE notifications configuration dialog, where you can change the notifications (sounds, visible messages, etc.) used by KDiamond.

SettingsConfigure KDiamond... (Ctrl+Shift+,)

Shows a dialog for choose a graphical theme for the game. Which themes are available depends on the current installation. You may also download new themes which have been created by third-party designers.

Additionally KDiamond has the common KDE Settings and Help menu items, for more information read the sections about the Settings Menu and Help Menu of the KDE Fundamentals.