Chapter 3. The Menu Reference

Overview of Menus


This menu contains options affecting game play, such as starting and finishing games, saving games, loading saved games and showing high scores (if available). The Game Menu also contains the Quit option, or you can quit by clicking the X at the top right of the KGoldrunner window.


This menu contains an option to get a hint (if there is one). Championship and Tutorial games have hints on every level. Other games rarely have hints. It also contains options to replay recordings of play, as when running demonstrations, showing examples of solutions and replaying your own efforts.


This menu has everything you need to create your own games and levels and maintain them, including features to help you re-order levels or move them between games or to delete them when no longer needed. When you reorganize your levels, the level numbers in your game remain consecutive (no gaps) and the levels are automatically renumbered.

When you are using the Game Editor a graphical toolbar with tool tip text appears under the menu bar. See the Game Editor for more details of how to create and edit KGoldrunner levels.


This menu has several groups of KGoldrunner settings, including the choice of mouse, keyboard or hybrid (laptop) control and the choices of themes and game-speed. The current selections are checked. The settings are automatically selected when you start playing, but you can use this menu to vary them if you wish.

There is also an option to re-assign keyboard shortcuts and hero-control keys.


The Help menu contains access to the KGoldrunner Handbook (this document), About KGoldrunner and About KDE.

There is also an option to report a Bug or Wishlist item.

If you would like to make a suggestion or you have some new levels to contribute, the current author's email address is in the About KGoldrunner menu item.