Table of Contents
The number sequence in a row or column provides certain information about the count of occupied cells and their arrangement within a row or column.
A number represents the length of a connected run of occupied cells on the board. This run either has at least one empty cell on each side or is located directly on the board edge.
Additionally, a number sequence shows the order of these runs within a row or column.
When the Prevent Mistakes option is enabled, it is not possible to incorrectly mark a cell as occupied - instead, penalty time is added to the timer. The penalty is increased with each mistake made.
If Prevent Mistakes is disabled, there is no feedback whether a cell has been marked correctly, and there is no penalty for making mistakes.
The game will stop once all occupied cells have been marked correctly.