Chapter 4. Interface Overview

Table of Contents

Menu Items
Shortcuts

Menu Items

GameNew (Ctrl+N)

Starts a new game. It creates a random board using the current difficulty level.

GameLoad (Ctrl+O)

Loads a preset puzzle. The names of puzzles are hidden until they are solved. High score lists and difficulty settings are disabled.

GameRestart (F5)

GamePause (P)

Pauses the game time. Click on the menu item again to make the game resume. Note that the board disappears when the game is paused as it would be unfair if you could search for good moves without the time pressure.

GameShow High Scores (Ctrl+H)

Shows a dialog containing the High Scores for the various difficulty levels.

GameQuit (Ctrl+Q)

Quits the program.

MoveUndo (Ctrl+Z)

Undo the previous move if one exists.

MoveHint (Ctrl+I)

Marks a cell as occupied or empty.

MoveSolve

Play a demo game.

MoveLoad Position (Ctrl+L)

Loads the most recently saved position.

MoveSave Position (Ctrl+S)

Saves the current board position.

SettingsDifficulty

Lets you set the difficulty level from a sub-menu.

There are four levels of difficulty:

  • Easy: 10 rows, 10 columns, 55% of all cells are occupied, Prevent Mistakes is disabled.

  • Medium: 10 rows, 15 columns, 55% of all cells are occupied, Prevent Mistakes is disabled.

  • Hard: 15 rows, 15 columns, 55% of all cells are occupied, Prevent Mistakes is disabled.

  • Custom: Custom board dimensions and settings.

SettingsConfigure Picmi...

Choose the game background image, board dimensions and settings for custom difficulty.

Additionally Picmi has the common KDE Settings and Help menu items, for more information read the sections about the Settings Menu and Help Menu of the KDE Fundamentals.