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This submenu offers you a choice of background themes or “worlds” in which to play. You can change the theme at any time, even as the game is playing. For those who are artistically inclined, it is possible to compose new themes, including graphics or sound or both and add them to KGoldrunner. Just contact the author for details.
Matt Goldrunner finds himself in an Ancient Egyptian temple, being pursued by mummies who are determined to protect their ancestral jewels at all costs.
This theme is stripped down to its barest graphical units and painted in black and white only. It is intended to help players who may be visually impaired. The author would appreciate email responses on how effective it is and what improvements in visibility could be made.
Gives you the default KGoldrunner theme, with red bricks and gray concrete.
Our hero is trapped inside a computer. Will he escape when he finally reaches the last level?
Recalls the Apple II game, where the bricks and concrete were a nice blue color, the hero was white, the enemies had white pants and orange (flesh-tint) tops and the gold was white boxes with orange panels. The whole effect was fuzzier (a sort of hardware anti-aliasing), which made the bricks look almost three-dimensional — difficult to recreate on today's pin-sharp monitors.
Recalls the days of the original Apple II and Commodore 64 game, as it was when you plugged your machine into your TV set — otherwise you had a monochrome monitor. For those who do not remember such heroic days, this is not an exact reproduction, but it gives you a general idea. For example the hero was all white back then, but today he is blue.
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Toggles the sounds on and off.
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Toggles the sounds of footsteps on and off.
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Toggles the startup demo on and off (see Starting the Game).
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Sets mouse control of the hero (see Moving Around).
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Sets keyboard control of the hero (see Keyboard Control).
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Sets hybrid control of the hero, for laptops, where the touchpad or other pointer device is used to guide the hero and the dig keys, on the keyboard, are used for digging left and right.
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In keyboard mode, click a direction-key to start moving and keep on going until you click another key.
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In keyboard mode, hold down a direction-key to move and release it to stop.
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Sets normal game speed (10 units).
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Sets beginner game speed (5 units, half of normal speed).
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Sets champion game speed (15 units, 1.5 times normal speed).
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Increases the game speed by one unit, up to a maximum of 20 units (twice normal speed). You can use the + key as a shortcut.
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Decreases the game speed by one unit, down to a minimum of 2 units (a fifth of normal speed). You can use the - key as a shortcut.
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In the KDE desktop this item allows you to change the keyboard assignments (e.g. for keyboard control of the hero) or to assign your own shortcut keys for menu items.