KJumpingCube is Copyright 2012, 2013 Ian Wadham and Copyright 1998, 1999
KJumpingCube was inspired by a game that came out for the Commodore 64 and other early home computers. Unfortunately the original author's name is unknown.
In 2007, Ian Wadham took over maintenance of KJumpingCube for KDE 4 and Eugene Trounev painted the first SVG theme.
In 2012 and 2013, Ian developed versions 2.0 and 2.1 of KJumpingCube, adding the animation styles, allowing board sizes down to 3x3 or up to 15x15 and writing completely new artificial intelligence modules that offer more of a challenge to a human player. These versions calculate moves faster, add multi-level undo/redo (previously only one move), add a choice of two AI opponents and provide options for beginning players to step through animations and computer moves.
Documentation Copyright 2012, 2013 Ian Wadham and
Copyright 1999 Matthias Kiefer
Documentation updated for KDE 2 and 3 by Lauri Watts
This documentation is licensed under the terms of the GNU Free Documentation License.
This program is licensed under the terms of the GNU General Public License.