The orthographic wireframe views show the scene as an orthographic projection on one of the coordinate planes.
There are six types of orthographic wireframes views:
Each type renders the scene from a different perspective.
In the orthographic views you can change object attribute properties graphically with the mouse.
The above screenshot shows the control points of the camera. You can drag the control points around to change the camera's position and direction.
If a transformation is selected, the control points are removed and a small cross is displayed in the wireframe view. The cross marks the center for scaling and rotation, as well as the position for translations. You can change the transformation with the mouse by dragging inside the whole view.
Some objects like the bicubic patch support selection and modification of multiple control points.
|mouse button||Selects one control point and deselects all others|
|Ctrl- Mouse Button||Selects or deselects one control point|
|Shift- Mouse Button||Drag a rectangle. All control points inside the rectangle are selected, the others deselected|
|Shift-Ctrl-Left Mouse Button||Drag a rectangle. All control points inside the rectangle are selected|
The camera view displays the scene from the camera's point of view.
The blue box displays the field of view when the scene is rendered.
You cannot change control points in the camera view.
By default all objects are displayed in the wireframe views.
Each object with a wire frame has a visibility level. You can specify a visibility level relative to the parent's visibility level or an absolute value. Objects are only displayed if they are selected or their visibility level is smaller or equal the chosen scene visibility level in the toolbar.